Glossary U
Unrealistic expectations
Goals that are not achievable or realistic within the given timeframe or resources.
Unreliable results
Inconsistent or unpredictable outcomes that cannot be replicated consistently.
Usability testing
The process of evaluating how easy and efficient it is for users to use a product or service.
Use of multiple evaluation methods
The use of various assessment methods to gather a comprehensive understanding of progress towards goals.
Use of technology or software to aid in goal tracking and analysis
The use of digital tools to assist in tracking progress and analyzing data.
User experience (UX) testing
The process of evaluating how users interact with a product or service to improve its usability and overall experience.
User-friendliness
The ease of use and accessibility of the evaluation process for all stakeholders involved.