Glossary G
Gamification
The application of game design principles and mechanics to non-game contexts to increase engagement and motivation.
Gamification in training
The use of game elements and mechanics in training programs to increase engagement, motivation, and learning outcomes.
Gamification of learning
The use of gamification techniques to enhance the learning experience and improve knowledge retention.
Gamification techniques
The use of game-like elements, such as points, badges, and leaderboards, to motivate and engage individuals in non-game contexts.
Goal alignment
Ensuring that individual goals align with organizational goals and objectives.
Goal-setting
The process of identifying specific, measurable, achievable, relevant, and time-bound objectives to achieve personal or professional growth.
Goal setting and tracking system
A tool or software that helps individuals or organizations set, monitor, and evaluate progress towards achieving their goals.
Goal setting process
The steps involved in setting and achieving specific goals.
Goal setting techniques
Methods for setting and achieving specific goals.
Greater innovation and creativity in problem-solving
The ability to generate new and unique solutions to problems through creative thinking and experimentation.
Group dynamics
The interactions and relationships between individuals within a group, including communication, leadership, and decision-making processes.
Group evaluation
A process of assessing the performance of a team or group of individuals working towards a common goal.
Groupthink
A phenomenon where a group of people make decisions based on consensus rather than critical thinking.